Jump to content

Can I modify a primitive's size?


Aykani

Recommended Posts

I find myself needing to use several collision boxes (L_NAVCUT) to negate some parts of the navmesh. That is all fine and dandy and works the way I need it to.

 

However, I would also like to modify a collision box on the fly. I'd like to change it's size (normally changed from the Primitive tab) dynamically via a script. Is it possible to modify the size of a primitive, or at least clone/duplicate a primitive via a script?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...