HitokirinoOni Posted October 18, 2008 Share Posted October 18, 2008 do i need to patch my game or something? Link to comment Share on other sites More sharing options...
HitokirinoOni Posted October 18, 2008 Author Share Posted October 18, 2008 Sorry, nevermind. i fixed it. i apologize for wasting your time Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted October 18, 2008 Share Posted October 18, 2008 Well, if you fixed it, tell us how you did it. It might help other people with the same problem. I have had this for ages. Link to comment Share on other sites More sharing options...
bben46 Posted October 18, 2008 Share Posted October 18, 2008 Here is some info on the yellow block problem. This is probably the most common problem in mods. It is caused when the game cannot find the mesh called for by a mod. It uses the yellow block as a placeholder to keep from crashing. All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder. A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are any special instructions for this file, such as it may need another mod to work or need OBSE, or need the Shivering Isles expansion, or Need the latest patch. Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folderMeshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folderSounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder .bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder There may be other files or folders included, but those are the most common. If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders..dds to the textures folder.nif to the meshes folder.mp3 to the sounds folder.wav to the sounds folder In a mod with meshes and textures, they are usually in their own folder - look in the zipped file, extract the meshes folder to the Oblivion\data\meshes folder and the textures folder to the Oblivion\data\textures folder. Do the same with any other folder in the zipped file. Usually only the esp file and if present .bsa files go into the \Data folder Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted October 18, 2008 Share Posted October 18, 2008 Right, I'll keep that in mind. I had that problem with Open Cities and Frostcrag Reborn. Except, that I used OBMM to install them. OBMM puts the files in the correct place, right? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.