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[LE] Created Followers won't Follow


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The followers agree to follow you but they won't move from where I placed them unless attacked or there is something to attack. I can upload the mod if you want to look inside it. Any other info I can try to give at request.

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I think it's the navmesh that's preventing them from moving. Can anyone confirm it?

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Hello, i can take a look at it -- you can either email it to me (PM me) or share it on Google drive or something and send me the shared-link so I can download it. Will need the ESP file.

Edited by justinglen75
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If you don't have Navmesh NPC will almost never want to move

only in fight / run etc.

 

if you create your own interior / exterior you have to generate navmesh or build it manyaly otherwise NPC wont move

also if this is interior NPC wont leave this interior until you "Finalize" Navmesh cell under Door Marker

 

 

 

Maybe next time use "Edit" option instead of "Post" option?

also Nexus Forum should finaly make Double Post Protection...

 

If( Post[ PostAMT -1 ].GetAuthorID == Post[ PostAMT ].GetAuthorID ) SpanPost()

 

 

Video TUT how to create Follower ( not my )

 

 

 

//Edit: ( i add this "//Edit" for ppl to know where and what i did edit :tongue: )

See? Editing is better than posting new message :D less spam :smile:...

 

more crazy version: xD

cmp <0a.1 EQU =0a.0 !0x01

 

//Edit2:

cmp -> compare - you may know it from ASM

equ -> equal ( this same as == in "normal" language )

 

<0a.1 whuts this?

<MoveOperator> <ObjectPointer> <Move Value >

 

Move A pointer to left by 1

 

0a = move to left but dont save new position

1a = move to left and save new position

 

!0 - call own function

0x01 -> Hexadecimal adress to function

0b01 -> Binary adress to function

01 -> Decimal adress to function

 

#0 - call engine function

 

 

if you read this you have to know one thing,

this is "Fun" Engine like Brainf*#@ but this engine isn't avilable public :P

so this knowledge will never help you xD

 

but Brainf*#@ is public! TRY: https://esolangs.org/wiki/Brainf*#@

Edited by TobiaszPL
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I think it's the navmesh that's preventing them from moving. Can anyone confirm it?

Thanks, I will upload it but I think it's because I didn't do the navmesh yet. The followers work in places with a navmesh. I'll put a link here, in case you wanted to see it anyway.

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