jefthereaper Posted September 18, 2012 Share Posted September 18, 2012 well i started making a new summon, and changed its voice type to 'MaleUniqueDBGuardian" but for some reason when i summon this NPC (assassin ghost)does not talk at all, what is odd course hes a exact copy form the original Dawnstar Guardians with those voice filesbut in combat they are fully silent, while if i spawn the original ones with my console command they have there lines, does anybody know how to fix it? the main reason i wanted to make these summons in the first place was for there kick ass voice files in combat, but now that they dont say anything at all they are "just a other summon" Link to comment Share on other sites More sharing options...
jefthereaper Posted September 19, 2012 Author Share Posted September 19, 2012 well never mind, like usual i figure it out myself right after posting this and a good night rest so i start thinking clearer just had to make sure there voice's were not only bound to the ID's of the origional sanctuary ghosts Link to comment Share on other sites More sharing options...
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