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Modeling New House Exteriors: What do I need to do?


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I have basic understanding of the modeling process up until texture-mapping, and an understanding of the Creation Kit, except for the process of importing new models and textures, which seems more complicated than it did for 3/NV's GECK. I am unsatisfied with Fallout 4's variety of suburban home exterior models and would like to create new ones for a new world-space. What would that take, and how would I best accomplish that in the most effective way possible?

Edited by legobrick100
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