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[LE] Impossible to transfer face to npc


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This is the character made in-game, using racemenu: https://imgur.com/Ox6sk1K
And this is how the same character looks in the Creation Kit, after using the SPF command: https://imgur.com/n9c6qBE

 

I looked into several tutorials, posts and articles. It seems there is no solution to it.

 

Since SPF wont work, I used this tutorial here: http://wiki.tesnexus.com/index.php/Using_a_face_made_with_RaceMenu_on_an_NPC_for_Skyrim

 

Nifmerge dont work with SSE, so I used the SSE NIF Optimizer to convert both files to LE and then back to SSE after the merge.

The texture was exported through GIMP, which have a native DDS plugin.

 

So far, the mesh is appearing now in nifscope, it wasnt in the first try. Here is a screenshot: https://imgur.com/LB1JgNC

I also had to manually insert the objects in the headparts.csv file. Nifmerge said to use TES5Edit (which now is called SSEEdit), but I had no clue how to do that, so I inserted it manually and it worked.

 

However, going back to CK, the mesh is not appearing, even after the merge. It is still that old horse face.

I dont have any idea where to put the modified mesh. CK dont let me change the "base head parts" in the "character gen parts" section.

 

I really dont know what to do anymore. I dont work with 3d graphics, so I cant just go changing values in nifscope, since I dont have a clue about what they mean.

I just want to add a customized companion.

 

Can someone please give me some tips?

Edited by Wolfstorm
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