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I had to add this iLargeIntRefCount=999999 to ini in order to make my


KnightRangersGuild

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I had to add this iLargeIntRefCount=999999 line to the ini files in order to make my mod work.

 

What should I do when I release this mod do I have to tell people to add this iLargeIntRefCount=999999 line to the ini or is there a way to add it with my files when I prepare it for NMM?

 

I wish I didn't have to use it at all, is there a way not too and my mod still work?

 

I really would rather not have to do this there's got to be a workaround? anyone got any idea's?

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Create a mini ini file with just that line and name it exactly the same as the name of your esp file but with the ini extension. Then tell ppl to put it in their data folder with the esp.

 

"Mods can define INI files to override settings from Skyrim.ini. Mod defined INI files should have the same name as the plugin file and are only applied if the plugin is loaded by the game. " - CK Wiki

Edited by steve40
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Create a mini ini file with just that line and name it exactly the same as the name of your esp file but with the ini extension. Then tell ppl to put it in their data folder with the esp.

 

"Mods can define INI files to override settings from Skyrim.ini. Mod defined INI files should have the same name as the plugin file and are only applied if the plugin is loaded by the game. " - CK Wiki

Thanks my friend I've always wondered how to do that, you da man.

Edited by KnightRangersGuild
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