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Grandmaster Perks for Uncapper


poncington

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I thought it would be cool if there were some new perks that open up when you go past 100 in skills with the community uncapper mod. I figure it should probably be geared towards sticking to a max of 199 in skills since that is supposedly the highest you should go if you want to avoid weird issues. I know perk mods are already out there but I was thinking of something simpler that extends the perk trees upwards a bit rather than completely redoing them. Ideally it wouldn't touch any existing perks and could be added mid playthrough. I've seen the ones that exist that add higher levels of perks lower in the perk tree but I'm thinking more along the lines of unique perks that add something new for players that venture into the 101+ skill levels. I haven't fleshed it out yet but If anyone has other ideas I would be curious.

 

Here are a few ideas off the top of my head that I find myself wishing already existed (very rough ideas at the moment)

 

Illusion 133 - (name?) all illusion spells affect enemies 20 levels higher

Illusion 166- affect enemies 35 levels higher

Illusion 199 - affect enemies 50 levels higher

 

Illusion 150 - Grandmaster of the mind (lol) illusion spells affect any enemy including dragons

 

Illusion 150-(name?) illusion spells that normally only effect humanoids can now be used against any foe

 

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One Handed

 

advanced critical strike- all hits have a chance to have a secondary effect

 

133 - 5% chance

166 - 10% chance

199 - 15% chance

swords - double critical damage

axes- target bleeds twice as fast and twice as long

mace- fus do rah effect knocks back target and stuns for 3 seconds (paralysis)

 

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Stealth

 

advanced sneak

166 -sneak is always active even when standing and running

199- sneak is always active even when sprinting

 

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These are just a few off the top of my head. Thanks for looking and please add more!

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