FiftyTifty Posted September 21, 2012 Share Posted September 21, 2012 (edited) Edit : Added a timer. The scripting for FO3 is funky. Script if anyone wants it : scn DeadBodiesScript float fTimer Begin Gamemode if getdead if fTimer > 15 disable markfordelete set fTimer to fTimer - getSecondsPassed else set fTimer to fTimer + getSecondsPassed endif endif end Hey there. Got a quickie. Found a mod with a couple of NPCs that are spawned a gajillion times. Would like an automatic body remover that gives me enough time to loot the body after it's been killed.Here is the current script (It works. No troubleshooting needed) that I have attached to the NPCs.scn DeadBodiesScript Begin Gamemode if getdead disable markfordelete endif end Would someone be able to add a timer so that after, say, 15 seconds have passed since the NPC has been dead, the script then runs the "disable markfordelete" part. Thanks in advance. Edited September 21, 2012 by FiftyTifty Link to comment Share on other sites More sharing options...
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