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Little things that would make me happy.


EvieJayne

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A couple of things that often pop into my mind as I'm playing are that I would love a wider range of gifts for the kids, I mean how many wooden swords, dolls and coloured clothing can you give. I'd also love to be able to say thankyou to my follower when they save my ass, and to be able to give food and clothing to the beggars. I hate how cold they look, especially the woman in Windhelm.

I'm kind of curious about modding, so maybe I'll learn to do it and try to make these myself.

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@ pcaviator

@TheIronChicken

Hya guys, as modders responding to this 'Gift' topic I'd like to pick your brains on a similar 'gift' problem...

Could either of you help me to adjust the amount of Gold we give to the wandering 'Dragon story' Farmer couple, I feel that in most cases as I (my char not me) have many thousands of Gold yet only offer 5 is a bit off, so I'd like to offer 5, or 50, or 500, for them to get a fresh start.

 

Could you give me pointers on how I might go about that... I'm out of my depth with most things, but feel it could be a satisfying immersion mod.

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@ pcaviator

@TheIronChicken

Hya guys, as modders responding to this 'Gift' topic I'd like to pick your brains on a similar 'gift' problem...

Could either of you help me to adjust the amount of Gold we give to the wandering 'Dragon story' Farmer couple, I feel that in most cases as I (my char not me) have many thousands of Gold yet only offer 5 is a bit off, so I'd like to offer 5, or 50, or 500, for them to get a fresh start.

 

Could you give me pointers on how I might go about that... I'm out of my depth with most things, but feel it could be a satisfying immersion mod.

I love that idea!

 

As a rule, one should be allowed to decide the amount of money he or she wants to give the beggar...and it should also lead to real changes over time (depending on how much money you gave)- like real clothes, finding work, building a life...

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@ pcaviator

@TheIronChicken

Hya guys, as modders responding to this 'Gift' topic I'd like to pick your brains on a similar 'gift' problem...

Could either of you help me to adjust the amount of Gold we give to the wandering 'Dragon story' Farmer couple, I feel that in most cases as I (my char not me) have many thousands of Gold yet only offer 5 is a bit off, so I'd like to offer 5, or 50, or 500, for them to get a fresh start.

 

Could you give me pointers on how I might go about that... I'm out of my depth with most things, but feel it could be a satisfying immersion mod.

 

Sorry, I didn't see this until now.

 

I just had a poke around in the Creation Kit and the encounter is referred to in the CK as a Wilderness Encounter.

 

If you go to the Object Window > Character > Quest > Wilderness Encounter this particular encounter's Editor ID is WERoad01 and its name is: Farmer refugees after dragon attack.

 

If you open this Quest up and click on the Quest Stages Tab and then click on 20 (under index on the left) there is a Papyrus Fragment that seems to define the amount of gold you give the farmers.

 

I'm a nub at papayrus but I'd change the amount there, and see if that works?

 

Hope this helps :smile:

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