NexusComa Posted August 23, 2019 Share Posted August 23, 2019 Why can't you just put down an item with the enchant on it for them to disenchant and learn ... add everything to the Creation Kit to make it legit and save yourself a workaround. Link to comment Share on other sites More sharing options...
foamyesque Posted August 23, 2019 Share Posted August 23, 2019 Why can't you just put down an item with the enchant on it for them to disenchant and learn ... add everything to the Creation Kit to make it legit and save yourself a workaround. Cleanliness of operation on the player's end. The goal here is to provide the enchantment as seamlessly as possible. What you propose *is* a workaround, one which the OP points out as an option, even, but it doesn't really flow smoothly with the 'I am sealing this corrupting artifact away from the world' aim of the quest and would be mechanically clunky from the player's end. Link to comment Share on other sites More sharing options...
NexusComa Posted August 23, 2019 Share Posted August 23, 2019 (edited) I understand. I was just looking for the easiest way here. I like your thinking also and I love programming puzzles like this. I'm just trying to save myself some work.I can't even count the number of times I've done a huge workaround for someone just to have the person change their mind later. I don't see any responses from the original poster so i'm really not ready to dive into this. From the sounds of things he has sparked some interest from you so i'll leave you to work your magic ... I've actually seen some of your scriptsor at lest someone that did that same thing. I just don't like seeing "it can't be done". As we both know anything is possible with some creative thinking and programming skills. Edited August 23, 2019 by NexusComa Link to comment Share on other sites More sharing options...
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