mr_dillon Posted October 22, 2008 Share Posted October 22, 2008 I am trying to figure out how to make my NPC change her clothes depending on the time of day. For instance when she eats breakfast change into breakfast gown, shoes....etc.Then change again when running the shop. I have looked at the mod called Romancing Eyja, but I can not make sense of the several scripts that are set in the Mod to make her change clothes (no offense intended to the writer of the Mod, I am just an idiot in trying to figure that stuff out.). Anyway is there a simple way to get an NPC to change their clothes four times a day? If there is could someone please help? If there is not could someone offer a suggestion to accomplish this another way? The idea I have would go like this:Set the npc value or marker or whatever sets the npc's state to zero,at 9pm AI package would tell her to go to wardrobe and change into sleepwear,at end of sleep package she would wake go to wardrobe and change into breakfast wear,at end of eat package she would go back and change to merchant wear,at end of barter package she would go back and change into dinner wear,at end of eat package she would go back and change into casual wear,at end of that package( i currently have her read a book in the library) she would go back and change into sleepwear again,and the process would continue everyday forever and ever :). Maybe make different containers like the Eyja mod for each outfit, then script the package to have her unequip items then retrieve items from each container. Anyway that would be the idea, I just have no idea how to make it happen. Not really interested in making her clothing selection able to be modified by player, would be happy if it was static.The mod is just my first house mod that has gotten out of control :). ThanksRussell Link to comment Share on other sites More sharing options...
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