Rivelle Posted September 23, 2012 Share Posted September 23, 2012 Maybe it's easy, but I can't find a way to make XP meter always visible in the hud.It's shows for a moment when I gain XP and disappears again.I don't like to check it using the pipboy. Thanks. Link to comment Share on other sites More sharing options...
Astymma Posted September 24, 2012 Share Posted September 24, 2012 Maybe it's easy, but I can't find a way to make XP meter always visible in the hud.It's shows for a moment when I gain XP and disappears again.I don't like to check it using the pipboy. Thanks. Probably have to edit hud_main_menu.xml in Data\menus\main\ folder (or extract from bsa if needed).This section is likely what you'll need to edit... <!--========= XP Meter =============================--> <rect name="XPMeter"> <depth>10000</depth> <locus>&true;</locus> <systemcolor>&hudmain;</systemcolor> <image name="XPBracket"> <filename>Interface\HUD\glow_XP_bar_over.dds</filename> <texatlas> Interface\InterfaceShared.tai </texatlas> <width>512</width> <height>256</height> <visible>&false;</visible> <alpha>0</alpha> </image> <image name="XPPointer"> <filename>Interface\HUD\glow_XP_bar_pointer.dds</filename> <texatlas> Interface\InterfaceShared.tai </texatlas> <width>64</width> <height>64</height> <_x_min>55</_x_min> <_x_max>270</_x_max> <x>65</x> <visible>&false;</visible> </image> <text name="XPAmount"> <x>315</x> <y>90</y> <font>1</font> <justify>&right;</justify> <visible>&false;</visible> </text> <text name="XPLabel"> <x>350</x> <y>80</y> <font>7</font> <justify>&right;</justify> <string>&-sStatsXP;</string> <visible>&false;</visible> </text> <text name="XPLastLevel"> <x>70</x> <y>30</y> <justify>&right;</justify> <visible>&false;</visible> </text> <text name="XPNextLevel"> <x>315</x> <y>30</y> <visible>&false;</visible> </text> <text name="XPLevelUp"> <justify>&right;</justify> <font> 6 </font> <visible>&false;</visible> <x>360</x> <y>70</y> <string>&-sLevelUp;</string> </text> </rect> My guess is all the <visible>&false;</visible> elements will need to be made into <visible>&true;</visible> elements. Link to comment Share on other sites More sharing options...
Rivelle Posted September 24, 2012 Author Share Posted September 24, 2012 (edited) I've tried that and no luck.Maybe looking at what Darn did in the Fallout 3 UI I'll find a way. Edited September 24, 2012 by Rivelle Link to comment Share on other sites More sharing options...
Astymma Posted September 24, 2012 Share Posted September 24, 2012 I've tried that and no luck.Maybe looking at what Darn did in the Fallout 3 UI I'll find a way. Well at the top of hud_main_menu.xml it has the following: <menu name="HUDMainMenu"> <class> &HUDMainMenu; </class> <stackingtype> &does_not_stack; </stackingtype> <visible>&false;</visible> <alpha> 255 </alpha> <locus> &true; </locus> <depth> -50 </depth> <x> 0 </x> <y> 0 </y> <menufade> 0.25 </menufade> Perhaps the menufade tag is doing it... Link to comment Share on other sites More sharing options...
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