the_senator90 Posted September 24, 2012 Share Posted September 24, 2012 (edited) I need some help with a weapon replacement script. In this particular case, I want to create a perk that allows a certain set of weapons to be wielded either two handed or one handed. Now the only feasible way to do this is to replace the weapon, as changing the weapon type won't work. It has to be hard swapped with an entirely different item (same model, different stats and mesh) in order for it to work. One particular method is creating a script which creates conditions for the replacement on the basis of what is equipped in the off-hand (i.e Spell, weapon, shield, torch). For example, when a shield is equipped in the offhand, the default two handed weapon is replaced by a one handed version of the model (or vice versa, depending if it is unequipped). Can someone help me out with this? Edited September 24, 2012 by the_senator90 Link to comment Share on other sites More sharing options...
the_senator90 Posted September 24, 2012 Author Share Posted September 24, 2012 Bump, Comon, I need some help here with the scripting syntax. Link to comment Share on other sites More sharing options...
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