Galcyon Posted August 15, 2019 Share Posted August 15, 2019 (edited) About a week ago, I released a mod, Retroactive Necromage, and someone asked if it was compatible with Ordinator Perks. It's not. Now, I'm not planning on not making a compatibility patch, but I'd also rather not have to go in and sort through 400+ perks for a compatibility patch either. So, I'm hoping that there's some way that will let me do what I want the mod to do, even if it means overhauling the scriptwork behind it and doing SKSE stuff. What I'm asking for is this: I need some way to reapply perks and abilities, without needing formlists or coding in specific abilties/perks to reapply. The ideal solution would be some kind of automatic thing that would detect what a player has chosen (in terms of perks and abilities), remove them, and then reapply them, but I'm not sure if that's beyond the scope of what Papyrus can do, with or without the Script Extender. TL;DR: If possible, I need a way to reset effects from abilities and perks that can be performed automatically, without needing to specify specific abilities/perks beforehand. Edited August 15, 2019 by Galcyon Link to comment Share on other sites More sharing options...
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