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More Realistic Crippled Limbs


Zaire82

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More Realistic Crippled Limbs



Crippled limbs shouldn't be so easily healed by simply using a stimpack or waiting a little while, they should only be healed by getting proper surgery from a doctor.


This idea is basically to make the crippled limbs feature more realistic, by making it necessary to get medical help to completely fix your limbs.


After being crippled, the player may choose to get medical help.



= No medical help acquired =


When the player chooses not to get medical help within a day or so, the limb will partially heal by itself, but still being weaker than their healthy state. Partially healed legs would have a 20% movement speed reduction each (or something like that) and partially healed arms would increase gun reload time and slow the melee weapon attack speed.



= Medical help acquired =


If the player gets medical help, even if the limb has partially healed, they have 2 options:



- Amputation -


The limb is amputated and replaced with a prosthetic of some sort. The prosthetic, depending on who is giving medical care, could be a Cheap Improvised Prosthetic [1.cheapest option][2.weaker than a healthy limb, but stronger than a partially healed one], a Salvaged Synth Limb [1.mid range option][2.equivalent to an organic limb], and a fully functioning Bionic Limb [1.most expensive option][2.only available from the institute][3.better than the organic limb]. The prosthetics can be changed to whatever, as long as it keeps the general idea. This amputation option is permanent, and can only be changed back with a very expensive procedure available in the institute to grow an organic replacement.



This might be going too far for a single mod, so feel free to leave this out, but adding the ability to modify prosthetic limbs and turn them into weaponised versions would be amazing, like blade arms, gun arms, retractable blades/ guns on bionic ones, etc, but again, this isn't needed if nobody wants to go that far.



- Surgical reconstruction -


The crippled limb is completely rehabilitated and will have a slight debuff on functionality for a short period of time (to simulate healing from the surgery). After this period of time has passed, the arm will return to it's healthy state and be fully functional. This option would be more expensive than the Salvaged Synth Limb, but cheaper than the Bionic Limb, so the player would be motivated to choose amputation to save money.




The player doesn't need to get medical help to heal the limb, but getting the help is more beneficial in the long run. Doing it like this makes it less of a nightmare than waddling about the world looking for a doctor for potentially hours, or until you've gathered the necessary fees to get the surgery.



To anyone who chooses to make this mod, thank you, and to anyone who thinks this could be done better, feel free to say how. I'm open to having the idea optimised for easier implementation.



Edit: An additional feature could be to get carried by any human followers you have until your limb is either healed by itself or healed by a doctor.


Edited by Zaire82
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