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Help with modding


eejitface10

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Hi guys,

 

I'm making a mod where all humanoid NPC's have a static amount of health to increase realism. Now I know that this will be a tedious task and will have an adverse effect on game difficulty but i believe i can balance it out with the help of some other mods. Anyway what i really need to know is..... Is it just as simple as turning of autocalc stats on every NPC or will that do other horrible things to my game? Also can anyone suggest a good amount of health to use as my template so that unleast until late game i wont be able to just one shot NPC's with a dagger? I am planning to use and extensive list of armour mods to give the likes of bandits decent armour without breaking immersion. Should i increase the rating of every armour? if anyone can give me just a few suggestions that would be great. This is the final step in creating my ultimate skyrim experience!

 

Thanks,

 

Eejitface :woot:

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You will need to effectively stop the player from leveling up, so that they will remain at level one for a long long time. A level 50 player would totally trash on your level 1 bandits, so you will need to prevent the player from becoming level 50.

 

You will encounter many vanilla actors which are not leveled. They are locked to a particular health level. You will need to set them to the level and stats that you choose. Like if the base game has an actor always be level 10, but you are making all your actors level 1, then you will need to change the stats to make this level 10 actor be level 1.

 

You will need to work with the leveled lists or else with every individual actor on the leveled lists. Like a bandit leveled list might have 5 levels of bandits on it. you will need to either make all the bandit NPCs be the same level, or else edit the leveled lists so that certain bandits of the wrong level can never spawn.

 

My recommendation would be to set the game world to level 1. But I am not really sure how things like dragons figure into this. The weakest dragons are level 10. Maybe in this scenario, you would set all the dragons in the world to level 10.

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