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[LE] 4-Legged Dragons [Team recruit]


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Hello,

I'm a modder who's made a few new creatures. I've even made creatures with custom skeletons so that their vanilla can move in different ways. I've made Woolly Kodos, Giant Land Walking Squids, Kiwi Birds, Giant Bats and Tyrannosaurs . But I was never satisfied, I always wanted to make not only just new creatures that are dependent on the vanilla skeletons, but skeletons that have additional bones.

I'm looking for modders who have extensive knowledge of the hkx. files and implementing custom hkx files for a custom creature race such as 4 legged dragons. I have the tools for whats needed according to various sites with tutorials on hkx editing and from other people who talk extensively on this subject. I have a custom skeleton nif, I looked into the centaur project and learned from the people on how its done. I made hkx files in almost the same way they made theirs only that this will be a dragon and I think I almost have it, but more additional help is needed. My creatures name shows up in gameplay tab>animations in the creationkit, but it just shows up as "actors\4Dragon\3" instead of what it should be that is "actors\4Dragon\4dragonproject.hkx".


By having enough people to pour in their knowledge of hkx files, a working workflow could be established to making new creatures with new hkx file, and a tutorial can be setup so that other people can learn from it.

All help and info is appreciated.

A link to my discord channel https://discord.gg/qDf86zr

Edited by Skinwalker21
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