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TTexture Problem ? i Neeed help pls !


Bisolvon

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That is a clipping issue between the worldspace ground and the stones you see that is the path. What you do that is use Landscape editing to pull up or lower the ground. However it can be difficult because the worldspace ground is a low poly mesh, because it extends for 10 to 25 square miles or more depending on which bethesda game you talk about. Something like that I would use a 2 or 3 brush size, but when in doubt use a 1 or 2 an just edit it for a hour until you get it right. As a player what you do is ignore that an play the other $999,980.00 that it took to build this game. It's only 20 bucks after all.
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