PAPVAFS11 Posted August 22, 2019 Share Posted August 22, 2019 I've recently started trying to diversify monster spawns with cheap, easy stuff. One of those things is putting existing models on other character types' skeletons. For example, feral ghouls on human skeletons. I've decided the easiest way to do that is to add the bones of the original character type to the desired type's skeleton. Right now, I'm looking at the gorilla skeleton. I want to put human and super mutant models on it to try to kitbash new monster types. Adding all of the bones by hand, however, is extremely tedious, and very much error-prone for me. Is there any way to merge skeletons with NifSkope? That would make this stupid idea a lot easier. Link to comment Share on other sites More sharing options...
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