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Animating Player with Hit Reactions


ReganGage

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Im modding with NVSE and JIP, im trying to get the player to react with a hit with an animation depending on where they get hit, how hard they're hit and if the shot penetrates.

 

Everything is working with NPCs but the player wont play the knockback idles when I try force the animation.

 

If human

If hit in face

Target.PlayIdleEx ouchMYface

 

I can make the player perform the animation if i add a scripted package to the play with the idle, for example

 

If ref is player

If hit on head

Addscriptpackage PackageWithAnimation

 

Etc. . .

 

 

IF i attatch an idle to a package and force it on the player, the player performs it in game but after the idle plays the player proceeds to glitch out and stop functioning essentially leaving me unable to control the player.

 

Are there any safe ways anyone knows of to make the player animate?

 

Also does anyone know how to get the game to more accurately detect melee hit locations.

 

Please help, thank you

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