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Update unofficial patch problem


Worshipthee

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Please help me fix or to find what folder to be fixed

 

When i installed unofficial patch, when entering the training room (Testqaitems) , it got crash. With no unofficial patch, i can go there with no crash. I cant find out what specific folder of this unofficial patch subject for fixing.

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Please help me fix or to find what folder to be fixed

 

When i installed unofficial patch, when entering the training room (Testqaitems) , it got crash. With no unofficial patch, i can go there with no crash. I cant find out what specific folder of this unofficial patch subject for fixing.

it is kind of self explanatory...isn't it.

You don't need it.

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if i

 

 

Please help me fix or to find what folder to be fixed

 

When i installed unofficial patch, when entering the training room (Testqaitems) , it got crash. With no unofficial patch, i can go there with no crash. I cant find out what specific folder of this unofficial patch subject for fixing.

it is kind of self explanatory...isn't it.

You don't need it.

 

if i uninstalled it, is there would be problem arises? what should i do?

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if i

 

 

Please help me fix or to find what folder to be fixed

 

When i installed unofficial patch, when entering the training room (Testqaitems) , it got crash. With no unofficial patch, i can go there with no crash. I cant find out what specific folder of this unofficial patch subject for fixing.

it is kind of self explanatory...isn't it.

You don't need it.

 

if i uninstalled it, is there would be problem arises? what should i do?

no, listen, go to the page, and read the logs, and in the readme text on your drive where it was installed, there is a listing of all the merged mods that it contains. It's basically an amalgamation of a bunch of mods all merged into 1. there is no single author, it's a whole lot of authors.

The idea was once sound. Fallout 3 runs fine without it. A lot depends on you, the user. a lot of mods are seen to be incomparable with it as of late.

Just so you understand, I am not knocking it. but if it is the cause of your issue then there's a lot of mods that will break due to that.

IF the mandate had been "To make it as a master" just like a dlc? then things might be different ,and the code would have went in another direction.

It's just a bunch of mods all stacked up under Zeta. So no. it will not cause any harm. you can leave the assets in place. just the plugin can be removed. Always best to start over.

https://www.nexusmods.com/fallout3/mods/19122/

This reads like a horror story.

sorry, it just does not make sense to use somethings that is not in other mods. IF it had been a DLC ? then it might make sense.

NO mods are built dependent upon all of that. Anchorage armor in zeta? hundreds of thousands of objects injected into world spaces, papers, books. just too much to deal with.

a lot of good cut content is in it, but nobody stopped to find out why it was cut in the first place. ya think maybe TTB had issues with it too. I wonder why.

Kitty

Edited by Purr4me
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