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[LE] Can I play a scene during Combat ?


javaplaza

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  • 5 years later...

There are flags to manage how your scene behaves when actors go into combat, so the scene can play.

Trouble is that the combat override package will override any scene actions you assign to your actors.  You can get around that with Papyrus util's ActorUtil.AddPackageOverride.

My suggestion, use scripts to call ObjectReference.say and don't put your actors in the scene; just use the scene for sequencing and testing conditions (scenes don't actually need actors to work if you don't use dialogue, AI or timer actions).  That works as long as all you need is dialogue... to change the behaviors, go with ActorUtil.AddPackageOverride.

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