javaplaza Posted August 25, 2019 Posted August 25, 2019 (edited) What I have: A battle between a few leveled dremora and an NPC who's on a team with the player. The intended goal: The NPC is going to be shouting responses to the Dremora's taunts and combat lines. What I'm trying to do: Ive chosen the strongest of the leveled dremora and am trying to control exactly which taunts he says. I created a scene to play during the battle, with the npc and dremora as quest aliases, and given the Dremora a package for "Say". This allows me to point to 'taunt' but like I said, I'm trying to take it a step further and select one of the four taunts available. Many thanks. Edited August 25, 2019 by javaplaza
javaplaza Posted September 3, 2019 Author Posted September 3, 2019 still no luck... I'm trying to find a way to make a vanilla NPC (specifically a dremora) say a specific line of 'taunt' dialogue during a scene Ive created. Does anyone know how I'd be able to accomplish this? Im familiar with how to add audio files to the ck, but not files that already exist within the bsas. Thanks in advance.
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