Jump to content

Nividia plugin and formating


PullThePin07

Recommended Posts

Hi, for some time now I've not been able to open some dds. files due to them being made with the Nividia plugin in photoshop.

 

I don't have access to photoshop so I use paint.net and gimp.

 

Is there anyway I can convert the Nividia dds. files to like a png or jpeg or something that works without photoshop so that I can load it into paint.net, alter it, and then save it as a dds that I'm used to working with?

 

I've tried a multitude of things for months now and to no avail.

 

Any help would be wonderful!!

Link to comment
Share on other sites

Here is my workflow ... Get the .dds plugin for Gimp 2.0 --> Right Click on the file and select "Edit with Gimp" --> Once the file is imported into Gimp --> "Ctrl + a" to select all, then "Ctrl + c" to copy the image --> Paste into Paint.net as new image. Then go from there.

 

Paint.net has built in DXT5 support, and Fallout 4 will happily use that compression.

 

 

Renaming to .dds2 is a bad idea because, DXT7 (which some, but not all, of Fallout 4's textures use) is still not properly supported in Paint.net, so the files do not open correctly (the "y" channel (IIRC) is reversed in normal maps for instance)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...