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Posted (edited)

As the title says, I simply cannot load any savegame when my mod is enabled. The game freezes during the last loading process (black screen with Vault-Tec logo).

It just looks like my *.esp is totally broken.

I tried to find some isues in FO4Edit, but it coudn't find any.

 

Here's my plugin:

http://www.mediafire.com/file/4sl8dmqfd5571w8/TheZone_broken.esp/file

Thanks for any help...

Edited by Andyno
Posted

As the title says, I simply cannot load any savegame when my mod is enabled. The game freezes during the last loading process (black screen with Vault-Tec logo).

It just looks like my *.esp is totally broken.

I tried to find some isues in FO4Edit, but it coudn't find any.

 

Here's my plugin:

http://www.mediafire.com/file/4sl8dmqfd5571w8/TheZone_broken.esp/file

Thanks for any help...

I will look at it in my software here, NO promises ok?

 

Kitty Black

Posted

OK , your issue is the games own naming convention verses yours. IF yor using discord and trade text on there, thediscord api will rename what youmade and place under-dash separators into-the files.

As seen in this shot.

2019-08-29-18.png

The references tabs also shows where the data naming convention propagated trough out the mods plugin.

Fo4 has NO idea what this is. so you need to rename things internally and save it ,recheck that all references to the " Q_U_O_T_E" are gone

it has 6 references and each one may also go down through the mod, all of-that needs to be fixed.

 

I made it run in my game so the game will load what ever this might be.

Kitty Black

Posted

Glad you find out what's causing the problem, even I don't understand what you're suggesting. Is there some problem with naming my references? I always give them appropriate prefix (in this case TZ), and it didn't cause any trouble in any of my mods (for F3 and FNV). I'm not currently at home, so I cannot check it by myself now...

Posted (edited)

Hi Andyno,

 

I just had a quick look in FO4Edit, and what jumped out at me is the really strange coordinates in your worldspace, like "Block 12881, -14503" at the bottom. It looks like you didn't set up the worldspace correctly to me, as you are only using the cell at 0, 0. Whether that's the reason why the game is crashing, I don't know, but I think that's something you really would want to clean up.

 

Now, when you say you can't load a "save" - would that mean the new game would just work fine with this mod?

Edited by DiodeLadder
Posted (edited)

Hi DiodeLadder, and welcome to my thread! :smile:

 

I noticed that strange coordinates too, but I didn't pay attention to it too much, since I don't know what caused this, and thus I don't know how to fix that. I just used my old settings from my previous mods (F3 and FNV), and there there were no troubles. I'm definitelly not using only cell 0, 0, (believe me, this will be huge mod :wink: ), although I started to building things from this cell, but I think it's not important. The thing is that if Miss Kitty fixed it, there's no problem with the cells...

 

Yes, I started a new game, everything worked as it should - I made a save right after exiting the vault, and then I tried to load this save, but the game froze as usual.

Edited by Andyno
Posted (edited)

Alright, so I renamed TZPrewar_Cabinet_Garage_04 to TZPrewarCabinetGarage04, but it didn't do anything. What am I missing?

send me the plugin as it is now

 

The unit "laptop" I use for fallout 4 is in pieces right now so thee will be a wait on my reply, upgrading the cooling system for it ,putting in more heat pipes.

IMG-20190831-224311.jpg

Edited by Purr4me
Posted

Well, now it's in the original state - I renamed it back to TZPrewar_Cabinet_Garage_04, since there was no difference on my side. :wink:

Good luck I wish you well.

 

Kitty.

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