hereami Posted August 29, 2019 Posted August 29, 2019 (edited) Problem: weapon spread can be lowered to nearly zero, but game tends to enlarge the crosshair size (thus actual spread) to its preset minimal angle on every possibility - e.g. reload, sprint, fire. Can be reset to normal (lower than default minimal) size, if hovered over a furniture etc, but still temporarily. Which Game Setting is responsible for minimal stable crosshair size? Tried these, looked most sensible: - fCombatRangedGunAccuracyMinFireConeSize = 0 vs 0.1; - fCombatHitConeAngle = 1 vs 35;No results. Thanks. PS.These looked promising, as the minimal cone is approx. 2.5, but nope, that sux.fCombatAdjustRangeAngleTargetAimCone = 0 vs 2.5fCombatStrafeChanceTargetAimCone = 0 vs 2.5 Edited August 29, 2019 by hereami
Wolfmark Posted September 3, 2019 Posted September 3, 2019 Some things about crosshair are hard-coded in HUDMenu.swf file. For example the default tick radius, which is 19 and there's no setting to change it...
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