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Wrye Bash - Bash Patch Puking on Build


llloyd

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Ok, so, trying to build a Bash Patch in Wrye Bash for FO:NV and it keeps crashing in mid build

 

Error Message

 

 

 

 

Dumping: VWastelandNVBanditViperFaction 1438062 <bash.brec.MelStructs instance at 0x04DFFF30>
> header: <bash.brec.RecordHeader object at 0x3080EE90>
> recType: 'FACT'
> fid: 1438062L
> flags1: <bash.bolt.Flags object at 0x3080EF50>
> size: 194
> flags2: 0
> changed: True
> subrecords: None
> data: None
> inName: bolt.Path(u'TheInheritance.esp')
> longFids: False
> eid: u'VWastelandNVBanditViperFaction'
> full: u'Vipers Faction'
> relations: [<bash.brec.MelObject object at 0x3080E290>, <bash.brec.MelObject object at 0x3080E110>, <bash.brec.MelObject object at 0x3080E570>, <bash.brec.MelObject object at 0x3080E550>, <bash.brec.MelObject object at 0x3080E3B0>, <bash.brec.MelObject object at 0x3080EF10>, <bash.brec.MelObject object at 0x3080EAD0>, <bash.brec.MelObject object at 0x2E87F890>]
> flags: <bash.bolt.Flags object at 0x3080E330>
> flagsFact: 0
> unknown: '\x00\x00'
> crimeGoldMultiplier: None
> ranks: []
> reputation: None
Traceback (most recent call last):
File "bash\balt.pyo", line 436, in <lambda>
File "bash\balt.pyo", line 1605, in _conversation_wrapper
File "bash\basher\patcher_dialog.pyo", line 209, in PatchExecute
File "bash\basher\patcher_dialog.pyo", line 300, in _save_pbash
File "bash\parsers.pyo", line 4044, in safeSave
File "bash\parsers.pyo", line 4067, in save
File "bash\record_groups.pyo", line 217, in dump
File "bash\record_groups.pyo", line 208, in getSize
File "bash\record_groups.pyo", line 208, in <genexpr>
File "bash\brec.pyo", line 1611, in getSize
File "bash\brec.pyo", line 1702, in dumpData
File "bash\brec.pyo", line 1277, in dumpData
File "bash\brec.pyo", line 1063, in dumpData
File "bash\brec.pyo", line 1000, in dumpData
AttributeError: 'MelObject' object has no attribute 'groupCombatReaction'

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Which version of Wrye Bash are you using? (The latest "official release" is 306, though there are experimental 307 versions available.) If you are current, then you need to report that to the Support thread here.

 

The "Wrye Flash NV" version is still functional. I actually still use it primarily to build BPs because the patcher for 307 is not yet complete, though I do switch between the two for different purposes.

 

-Dubious-

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Oh, yay, as I tried to post to the mod forum post but the mod author had locked it and I didn't see (might have missed it) a link to any official support forum. O.o Thank you. I'll go post over there and also keep waiting for a reply to my Fo4 tech support post too.>.< It's the reason I'm returning to NV for now, the FO4 problem is game stopping. >.<

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