ArcieAdam Posted September 30, 2012 Share Posted September 30, 2012 It's been maybe a year or so since I played New Vegas, but I recall there not being a method to keep a journal like there was in Oblivion. I think the Script Extender wasn't advanced enough to do it? I don't know, it's all magic to me. Anyway, I wanted to know if it was possible to add a computer to the game that you could input text into. That's all you'd really need to make a journal. It would be unrealistic to make a journal on the keyboardless pip boy anyway. This sort of mod is way beyond my level. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted October 1, 2012 Share Posted October 1, 2012 Unfortunately, it's beyond just about anyone's level. The only text input in the Fallout game is for the player name. This is something I do wish had been included in Fallout, at least basic text input for something, which might have been able to be twisted to our needs by use of the script extender. But no, no text entry in Fallout games. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 1, 2012 Share Posted October 1, 2012 Unfortunately, it's beyond just about anyone's level. That's a shame, I could see a lot of uses for that in a player house :( Link to comment Share on other sites More sharing options...
ArcieAdam Posted October 1, 2012 Author Share Posted October 1, 2012 A shame indeed, but as a thought, what if the text input was outside the actual game, as in the journal mod that Skyrim has of right now? After you input the text, the program ports it into a customized computer? Link to comment Share on other sites More sharing options...
devinpatterson Posted October 1, 2012 Share Posted October 1, 2012 what if the text input was outside the actual game That might be tough, proper notes are stored inside the esp or esm, they aren't a separate item in a directory like a texture, nif or mp3 can be (if not wrapped in a bsa). It would be great if they were seperate files under a TXT directory, because then you could just type it into a file, but I think the only way to access them is the geck, FNVedit etc. But I'll take a look at the skyrim mod and see if it has anything that would apply to NV. It wasn't personal notebook was it? Because the mod's flagged that one and I can't view it. Link to comment Share on other sites More sharing options...
Ladez Posted October 1, 2012 Share Posted October 1, 2012 (edited) . Edited July 22, 2016 by Ladez Link to comment Share on other sites More sharing options...
ArcieAdam Posted October 3, 2012 Author Share Posted October 3, 2012 In Fallout 3, the overseer's terminal in Vault 101 had two images, one of a giant ant, and the other of megaton. Images never showed up after that one terminal, but maybe that could be an entry point into inserting images into a computer terminal? Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted October 5, 2012 Share Posted October 5, 2012 Images are possible, yes. But they would have to be sized and converted to dds format to be used. What Ladez said would work, but it would be useless, since the game has no way to store string data. Link to comment Share on other sites More sharing options...
Coolblack11 Posted October 6, 2012 Share Posted October 6, 2012 I've Been experementing with the NVSE function "isKeyPressed" for text input and I've been met with some sucess I just haven't worked with terminals much in the geck but if they are made with a script I could add printlines that use floated values that contain text inputted by the user Link to comment Share on other sites More sharing options...
devinpatterson Posted October 6, 2012 Share Posted October 6, 2012 I've Been experementing with the NVSE function "isKeyPressed" for text input and I've been met with some sucess I think you might be confused. IsKeyPressed doesn't use float, it uses integer values. It would be pointless to use a float when there are only 256 directX scan codes. I just haven't worked with terminals much in the geck but if they are made with a script Made with a script? I could add printlines that use floated values that contain text inputted by the user Nor would a floating point number be particularly useful for text. That's why you'd need string data, and therein lies the problem. Gribbleshnibit8 is saying; "the game has no way to store string data" So I'd be curious to see what kind of success you could have had. Link to comment Share on other sites More sharing options...
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