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Armor/Clothing assistance request


FlashyJoer

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HI armor / clothing mod authors. I have a most vexing problem that I hope someone with the knowledge can help me out with.

 

I am trying to convert a Static Object into an equipable item that appears on-character ingame.

 

I have the nif and I have brought it into Outfit Studio, against the CBBE body as reference, so that the bone data gets added to the clothing item I am making, but it doesnt add the Skin or Bone instance nodes. If I manually create these nodes, properly linked as children, as other armor items do, its all fine and dandy in Nifskope and in the CK (albiet, it is not positioned where it should be on the NPC) but when ingame, it simply is not visible when equipped on any actor. I have ensured the Root node is positioned on the grid, and is not modified in any way, as was stated was a requirement in one tutorial I watched. Still, no ingame visibility.

 

I obviously lack the knowledge to convert a 3D asset into an equipable (and visible) armor/clothing item, so I am wondering if, after hours of looking for a detailed tutorials on such things (and not finding any), does anyone have any information or links to tutorials, that could help me to take a base 3D object and convert it properly into a wearable item that shows properly ingame?

 

Im not asking to necessarily be fed the information to the point where you may as well be making this for me and I do appreciate any insights anyone can provide to assist with this most vexing of things that I simply lack the experience or knowledge to resolve on my own.

 

Thanks!!!

Edited by joerqc
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