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croup Manor, Keller zum Baubereich hinzufügen


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You mean this one? https://www.nexusmods.com/fallout4/mods/28125

This sounds like just using scripts to shuffle around workshop contents.

This can work, I guess, but I'm not 100% sure whenever this is safe. I think settlers sometimes rely on food etc being present in the workbench*. Horizon has a somewhat similar option, too, but I never dared to actually turn it on.

Also, won't it take forever if you move around several thousands of items? Sure, vanilla workshop mode takes forever anyway, but there is this F4SE mod which fixes that.

 

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* Idea: use F4SE/Something formlist-based with thousands of compatibility patches to, instead of grabbing everything, only grab scrap. That is, for each existing component, run these getComponentCount/removeComponents functions on the workbench. Then add the correct amount to the main workbench. So basically, make an autoscrapping mod which outputs not back into the original container, but into a different one.

If the target container is a workbench, I don't see why it should be unsafe in any way.

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It uses keywords and sub second response with thousands of happy users, so no need for you to "guess"

 

Why so rude ? Imagine if I explained how your teleportation mod is no better than just consoling [ player.moveto refid ]

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