kurecore Posted September 9, 2019 Share Posted September 9, 2019 As the tittle suggests :)I created counter with those snooze covers,created static objects from food icons and filled them up,then i selected it all,created static colection ... and it falls throught the floor :DNot completely some part seems to holds it still up ,but more then half is sinked :/ what im doing wrong?im out of ideasThank you Link to comment Share on other sites More sharing options...
FlashyJoer Posted September 10, 2019 Share Posted September 10, 2019 (edited) Static Collections tend to make merged physics nodes based on the physics that each element of your static collection has, which can cause problems with the game engine sometimes, as it cannot render the physics properly. Worse, there is no collision object node within the generated nif file. You need to take the SCOL nif that was made when you created your static collection into Nifskope and add an appropriate collision object to the NiNode so that it will not fall through the groundplane or whatever the nif is resting on. Edited September 10, 2019 by joerqc Link to comment Share on other sites More sharing options...
kurecore Posted September 29, 2019 Author Share Posted September 29, 2019 yup thouht that so... i have try to copy it from similar objects as i don't know how to do it my selfthanks for the response Link to comment Share on other sites More sharing options...
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