heresiarch_of_the_flame Posted October 29, 2008 Share Posted October 29, 2008 Does anyone know/can point out why FCOM and other mods aren't working: Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Cobl Main.esm . Note: Do not use Tamrielic Ingredients and COBL at the same time. Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp . Note: Remember to use the 'MOBS' version when using Francesco's and FCOM. . Note: Newest version has same name. Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp . Note: Requires Shivering Isles expansion when using FCOM. FranDarkSeducerWeapFix.esp FCOM_Francescos.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. FCOM_FrancescosItemsAddOn.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. . Note: Francesco's supplementary addon package required. FCOM_FrancescosNamedBosses.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. _Real_Lights.esp Natural_Weather_HDR_by_Max_Tael.esp ExnemRuneskulls.esp . Note: Requires 'FCOM_ExnemRuneskulls.esp' if using FCOM. FCOM_ExnemRuneskulls.esp . Note: Requires 'ExnemRuneskulls.esp'. Cobl Glue.esp . Note: Requires 'FCOM_Cobl.esp' if using FCOM. Cobl Si.esp . Note: Requires Shivering Isles expansion. OOO 1.32-Cobl.esp FCOM_Cobl.esp . Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'. . Note: Do not use COBL and Tamerielic Ingredients at the same time. Bob's Armory Oblivion.esp . Note: Requires 'FCOM_BobsArmory.esp' if using FCOM. FCOM_BobsArmory.esp . Note: Requires 'Bob's Armory Oblivion.esp'. Loth's Blunt Weapons for NPCs.esp . Note: Requires 'FCOM_LothsBluntWeapons.esp' if using FCOM. FCOM_LothsBluntWeapons.esp . Note: Requires 'Loths Blunt Weapons for NPCs.esp'. Oblivion WarCry EV.esp . Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp' if using FCOM. FCOM_WarCry.esp . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp FCOM_Convergence.esp FCOM_EntropicOrderHardcore.esp FCOM_RealSwords.esp FCOM_DurabilityAndDamage.esp FCOM_LessRats.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - No Carrion Rats.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Vindasel.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp FCOM_DiverseGuardUnity.esp FCOM_BobsGuardUnity.esp . Note: Requires 'Bob's Armory Oblivion.esp'. FCOM_Archery.esp Quest Award Leveller.esp Educational Magicka - 2.1.esp Kobu's Jack-of-All-Trades Mod.esp SupremeMagicka.esp Bashed Patch, 0.esp Streamline 3.1.esp Link to comment Share on other sites More sharing options...
Shadowcran Posted October 29, 2008 Share Posted October 29, 2008 Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Cobl Main.esm. Note: Do not use Tamrielic Ingredients and COBL at the same time. Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.. Note: Newest version has same name. Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp. Note: Requires Shivering Isles expansion when using FCOM. FranDarkSeducerWeapFix.esp FCOM_Francescos.esp. Note: Francesco's Leveled Creatures-Items 4.5b required. FCOM_FrancescosItemsAddOn.esp. Note: Francesco's Leveled Creatures-Items 4.5b required. . Note: Francesco's supplementary addon package required. FCOM_FrancescosNamedBosses.esp. Note: Francesco's Leveled Creatures-Items 4.5b required. _Real_Lights.esp Try the setup without this one for a check. Add it in later. Natural_Weather_HDR_by_Max_Tael.esp ExnemRuneskulls.esp. Note: Requires 'FCOM_ExnemRuneskulls.esp' if using FCOM. FCOM_ExnemRuneskulls.esp. Note: Requires 'ExnemRuneskulls.esp'. Cobl Glue.esp. Note: Requires 'FCOM_Cobl.esp' if using FCOM. Cobl Si.esp. Note: Requires Shivering Isles expansion. OOO 1.32-Cobl.esp FCOM_Cobl.esp. Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'. . Note: Do not use COBL and Tamerielic Ingredients at the same time. Bob's Armory Oblivion.esp. Note: Requires 'FCOM_BobsArmory.esp' if using FCOM. FCOM_BobsArmory.esp. Note: Requires 'Bob's Armory Oblivion.esp'. Loth's Blunt Weapons for NPCs.esp. Note: Requires 'FCOM_LothsBluntWeapons.esp' if using FCOM. FCOM_LothsBluntWeapons.esp. Note: Requires 'Loths Blunt Weapons for NPCs.esp'. Oblivion WarCry EV.esp did you download and install the patch OVER it?. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp' if using FCOM. FCOM_WarCry.esp. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp FCOM_Convergence.esp FCOM_EntropicOrderHardcore.esp FCOM_RealSwords.esp FCOM_DurabilityAndDamage.esp FCOM_LessRats.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - No Carrion Rats.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Vindasel.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp FCOM_DiverseGuardUnity.esp FCOM_BobsGuardUnity.esp. Note: Requires 'Bob's Armory Oblivion.esp'. FCOM_Archery.esp Quest Award Leveller.esp Educational Magicka - 2.1.esp Kobu's Jack-of-All-Trades Mod.esp SupremeMagicka.esp This mod can sometimes cause problems. Disable it for now and work it in later after you've gotten FCOM going Bashed Patch, 0.esp Streamline 3.1.esp Use 3.0 instead, this isn't the reason for the CTD's but 3.1 is still in beta form and buggy and the modder of it no longer makes mods. 3.0 is more stable. I highlighted the ones that MAY be causing a problem along with an alternative for them. Supreme Magicka is "iffy"..sometimes everything works fine with it, perfect in fact, and sometimes it's buggy. Try it without it. Look into LAME or Less annoying Magic Experience and Midas Magic instead. Link to comment Share on other sites More sharing options...
heresiarch_of_the_flame Posted October 31, 2008 Author Share Posted October 31, 2008 I figured out what I did wrong!: A) I installed KCAS wrong, and after I redid it, it worked. B) I had the Darnified DarkUI OMOD on, which keeps messing up for me. In the end, I just settled for a different Interface mod. Link to comment Share on other sites More sharing options...
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