lonewolfkai Posted October 30, 2008 Author Share Posted October 30, 2008 nm, i found my answer from the comments section on version 35.5 Link to comment Share on other sites More sharing options...
dezdimona Posted October 30, 2008 Share Posted October 30, 2008 yes,the goblin assassin,there's a fix for it,definately install that! Link to comment Share on other sites More sharing options...
lonewolfkai Posted November 1, 2008 Author Share Posted November 1, 2008 what other creature adder mods are good too? or is MMM simply the best? Link to comment Share on other sites More sharing options...
dezdimona Posted November 1, 2008 Share Posted November 1, 2008 OOO will add all kinds of things,but I'd start out with MMM because OOO will alter gameplay as well, its a complete overhaul for oblivion Link to comment Share on other sites More sharing options...
Shadowcran Posted November 1, 2008 Share Posted November 1, 2008 Marts Monster Mod can be confusing looking at for the first time to download. However help is here. DL MartsMonsterMod 3.5.5FULL When you unzip it, use a separate folder on your desktop. It's 284MBhttp://www.strategyinformer.com/pc/theelde.../mod/23440.html DL MartsMonsterMOD 3.6beta 3. Unzip it into the same folder as the one above, When asked if you want to replace files, select yes. This will upgrade them to the higher version. It's about 20 MB http://www.strategyinformer.com/pc/theelde.../mod/27023.html Once you DL it, you'll notice quite a few "extra" esps. These are used to customize your experience. Once you have it completed inside that folder, transfer the files over to your data folder, don't forget the textures, sound and meshes. Another Mod that adds a lot of creatures is Oblivion WarCry. I have no idea why this one isn't hosted on Nexus. This mod is a german mod, but has been translated into English. http://www.worldofelderscrolls.de/?fileid=12&go=dlfile It's 119MB Also download the 1.08 patch for it and install over the other files when prompted. The patch is also available on the link above. Make sure when you put it into your data folder you put the EV or english version esp. For these and other big mods like OOO and Francesco's merged with FCOM convergence, load order becomes very important. However, there's a simple small mod that auto fixes this in mere seconds. FCOM helper:http://www.tesnexus.com/downloads/file.php?id=16375 DL the first file, then the 4th file which is a newer database for the helper to read. Since new mods come out all the time, he often updates it. both files are real small Link to comment Share on other sites More sharing options...
lonewolfkai Posted November 3, 2008 Author Share Posted November 3, 2008 Marts Monster Mod can be confusing looking at for the first time to download. However help is here. DL MartsMonsterMod 3.5.5FULL When you unzip it, use a separate folder on your desktop. It's 284MBhttp://www.strategyinformer.com/pc/theelde.../mod/23440.html DL MartsMonsterMOD 3.6beta 3. Unzip it into the same folder as the one above, When asked if you want to replace files, select yes. This will upgrade them to the higher version. It's about 20 MB http://www.strategyinformer.com/pc/theelde.../mod/27023.html Once you DL it, you'll notice quite a few "extra" esps. These are used to customize your experience. Once you have it completed inside that folder, transfer the files over to your data folder, don't forget the textures, sound and meshes. Another Mod that adds a lot of creatures is Oblivion WarCry. I have no idea why this one isn't hosted on Nexus. This mod is a german mod, but has been translated into English. http://www.worldofelderscrolls.de/?fileid=12&go=dlfile It's 119MB Also download the 1.08 patch for it and install over the other files when prompted. The patch is also available on the link above. Make sure when you put it into your data folder you put the EV or english version esp. For these and other big mods like OOO and Francesco's merged with FCOM convergence, load order becomes very important. However, there's a simple small mod that auto fixes this in mere seconds. FCOM helper:http://www.tesnexus.com/downloads/file.php?id=16375 DL the first file, then the 4th file which is a newer database for the helper to read. Since new mods come out all the time, he often updates it. both files are real small thx for the info. right now i dont really want to use OOO and FCOM as they change a lot of the gameplay. i was mainly just looking to add more monsters to the game, both in numbers out in the world outside of dungeons and different types. since MMM changed some of the gameplay, i was a bit hesitant, but after reading some of what it does and the comments made here, i will probably use it. that other mod, warcry, ive never even heard of it. does it change game play much or just add in monsters? Link to comment Share on other sites More sharing options...
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