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Fragments and scripts


assterixxx

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I got this Npc, who is gives the player a lot of options. So I made a standard script fragment, and thought I could just change the vars to fit what he gives/takes/... But I can't attach this dang script to the dialogue without the CK generating a completely new script. I did this to avoid having basically the same script 6 times. What am I doing wrong? Is this not possible, and should I just settle for having 5 "extra" scripts?
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