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Mod Compatibility.


Eckss

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Notification

 

Recent changes to Skyrim mean that it is no longer possible to load a plugin without all the Parent Masterfiles being present. This means that SPIKE is no longer as useful as a general Mod compatibility system because all Mods would need to be published with SPIKE included. It is still useful for compatibility with Guard Dialogue Overhaul but can no longer be reasonably considered to be a separate item.

 

The recent publishing of TES5Edit means that there is now an excellent tool already available for making Mods compatible.

 

Due to circumstances beyond my control, I will not be developing this idea any further at present.

 

Thanks for your interest.

Eck.

 

P.S.

SPIKE is still excellent for compatibility with GDO and I will continue to use it for this purpose.

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Haven't checked spike yet, but I can see the similarities with COBL in oblivion. Its original intent was to be a central mod for other mods to gravitate to, but it never really became one. It became yet another resource mod, only this one came with cake. Fresh from the bakery :) Edited by Chaky2
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