BuffGameesh Posted September 15, 2019 Share Posted September 15, 2019 (edited) Hey guys, So, in my game when I play normally my character has the body proportions that I put into racemenu. No problem; everything is symmetrical.But when I change into werewolf the arms and hands look ... way off. See the attached picture for details. Note that I have beefed up my character quite a bit through racemenu (using a Nord).When I use default or close to default settings it doesn't show as much.But the bigger/beefier the werewolf gets the stranger the arms and hands look. I will also upload my install/load order (I use MO2); I'm not quite sure what could be the problem here; so any suggestions are more than welcome. sincerely, Gameesh Edited September 15, 2019 by BuffGameesh Link to comment Share on other sites More sharing options...
BuffGameesh Posted September 15, 2019 Author Share Posted September 15, 2019 Hm; since I'm not allowed to attach another picture to the original post for some reason I'll put my load/install order into text here: I've only listed everything above the main skeleton mod I use; everything below that does not overwrite said skeleton.I don't think any other mods could interfere with this particular problem, but if needed I can post the rest of my mods too of course. #Mod_Name"DLC: HearthFires""DLC: Dragonborn""DLC: Dawnguard""Unofficial Skyrim Special Edition Patch""ApachiiSkyHair SSE""Giantess Mod - Size Matters""SkyUI""The Joy of Perspective""Schlongs of Skyrim SE""Mighty Beasts - Werewolf""Mighty Beasts - Vampire Lord""Static Mesh Improvement Mod""Skyrim 3D Trees and Plants""Realistic Water Two""SOS Bodybuilder Outfits SE""Caliente's Beautiful Bodies Enhancer -CBBE-""Tempered Skins for Males - SOS Full Version""Better Khajiit face texture""Muscular Khajit Body Texture""Muscular Argonian Body Texture""Racial Body Morphs""Orc Extreme""Beast Races Extreme""Male Body Hair Racemenu""RaceMenu""Savage Bear""Savage Wolves and Feral Foxes""Grandiose Giants""BodySlide and Outfit Studio""CBP Physics""XP32 Maximum Skeleton Special Extended" Link to comment Share on other sites More sharing options...
BuffGameesh Posted September 16, 2019 Author Share Posted September 16, 2019 (edited) Some additional information that may help determine the issue: 1) I do use FNIS (and a few animation mods); but I have it installed correctly without any issues and the arm fix is applied.2) I've tried different races but it doesn't seem to be a factor. In each instance the werewolf looks strange after about a 50 or 75% increase above the standard settings in racemenu.3) Increasing the racemenu stats to a ridiculous max setting makes my character look... like a freak (haha), but the hands and arms are still equally the same while in the non-werewolf form. (I was just making sure it wasn't racemenu that was messing up; looks like it doesn't?) Edited September 16, 2019 by BuffGameesh Link to comment Share on other sites More sharing options...
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