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Posted

I have some workshop objects based on .NIFs that once constructed they can't be moved regardless if they are applied to activators, statics, furniture, whatever.

 

Build, store, scrap all fine, just not move. Example: Props\CatBowl.nif

 

I would guess there is an issue with the base NIF file, is there a common cause I can mess about with in nifskope ?

Posted

And the answer is ... having a constructable object scrap recipie associated with the object blocks it from being moved. How odd.

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