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FOMM Package Manager Scripts


Labargoth

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Hey!

I'm new to modding fallout. I've already installed quite an amount of mods, but now I want to reinstall them better again with the package manager in FOMM. So I can easily deactivate and delete all the mod files. Sadly many mods don't have scripts that they apparently need to be installe this way. So my question is:

Is there an easy way to make scripts for mods that don't have scripts? Or can I still install them without any problems?

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The vast majority of mods (I would say about 80% or so) do not need a script at all. So long as there is only one plugin, or all plugins need to be used, then it should be good. To facilitate mod manager installation, all mods should be packaged in the convention:

Compressed Archive
|
|plugin.esp
|textures
|meshes
|sounds

With the folders being optional for any mod that has them. Check out the Premade FOMOD Packs page for a whole bunch of premade fomods for mods that need them. The page has instructions on how to use the things.

 

You can also check out the Guide to FOMOD scripting, which goes through how to write the relatively easy installer scripts.

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The vast majority of mods (I would say about 80% or so) do not need a script at all. So long as there is only one plugin, or all plugins need to be used, then it should be good. To facilitate mod manager installation, all mods should be packaged in the convention:

Compressed Archive
|
|plugin.esp
|textures
|meshes
|sounds

With the folders being optional for any mod that has them. Check out the Premade FOMOD Packs page for a whole bunch of premade fomods for mods that need them. The page has instructions on how to use the things.

 

You can also check out the Guide to FOMOD scripting, which goes through how to write the relatively easy installer scripts.

 

Thanks!

I already found out that you can just install most mods with the package manager, but I have some mods which contain just a Data folder with all the mod files in it which cause FOMOD to copy the data folder of the mod to the fo3 data folder and dosen't merge it. So I could just copy the mod files out of the data folder and install them with fomod package manager?

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