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Share your shout ideas.


Parodites

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Thu'umic magic is basically a language, with an infinite number of effects and combinations of the basic principles which the dragons can make use of. As a highly dynamic form of magic, I hope to see mods in the future that come up with new and inventive shouts. With that in mind, perhaps it would be worthwhile to share our own ideas for new shouts.

 

 

 

 

 

 

 

 

 

Hahnu Maar Lo

Dream Terror Deceive

 

Inspires hallucinations within the enemy. In game effect: summons undead to fight and thereby stall the enemy. These undead cannot be killed and last for sixty seconds, but they also cannot do any damage to the enemy. It would be a nice tactical shout.

 

 

 

Okaaz Nah Sizaa

Sea Fury Lost

 

If next to a river or large body of water, waves appear and pull the enemy in.

 

 

 

Dahmaan Lah Sindugahvon

Remember Magic Unyielding

 

 

Re-casts the last spell that was cast by the player, but only if the player is out of magicka. If the spell is continuous, it is cast for 10 seconds.

 

 

 

Mulaag Dun Roh

Strength Grace Balance

 

 

Multiplies all damage the player deals with his fist or martial weapon by 4, but the player's speed becomes 1/4th of what it normally is.

 

 

 

Krasaar Haas Dur

Sickness Health Curse

The enemy inherits all the players negative active effects, and the player loses them, unless they are related to Vampirism or race- but the player also gains the enemy's current life point ratio, for good or ill, as well as any disease or negative active effects they might have had.

 

 

 

Brendon Horvutah Gahrot

Specter Trap Steal

 

A shout that instantly kills and soul traps any number of lower-level undead it makes contact with, provided the player is a master of the Conjuration school, filling as many soul gems as are needed to contain them and that are in the player's inventory.

 

 

Grohiik Sos Zind

Wolf Blood Triumph

 

 

This shout causes the werewolf transformation to take place for those with lycanthropy, and enhances the werewolf's powers during the night only. The werewolf loses the ability to regenerate health until the sun rises again or it reverts back into its humanoid form, but for every bit of blood it spills, for all the health that it loses, it's strength and speed are slightly increased. At 10 percent health and less, werewolf allies are spawned to assist the player.

 

 

 

Thuum Diivon Gron

Shout Swallow Bind

 

 

Binds the voice of one enemy NPC to the player. Anything that can attack the player with a shout, namely Draugr and Dragons, immediately cools down the player's shout bar upon hitting him with a shout. This effect lasts for 45 seconds.

Edited by Parodites
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Brit Laas Kogaan

Beautiful Life Blessing

 

Then it starts raining sweetrolls

 

;)

 

Okay, slightly more serious (though I contend that sweetroll rain would be awesome)

 

Hokoron Nu Fahdon

Enemy Now Friend

 

Charms NPCs in an X radius

 

Mal Muz Dur

Little Men Curse

 

Reduces the size of people in an X radius

 

Muz Nus Mahfaeraak

Men Statue Forever

 

Basilisk spell; turns people to stone

 

Zul Nahlot Aaz

Voice Silenced Mercy

 

Shuts everyone up

Edited by acidzebra
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