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Location of scripts when packaging mod


LOLZpersonok

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I've been following this post to create an affinity system for a follower that I'm making. The files that need to be modified are DLC04:DLC04_BaseGameAffinityEventsScript,

DLC04:DLC04_NewAffinityEventsScript and DLC04:DLC04_PreviousDLCAffinityEventsScript. They came from the \SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\DLC04 folder.

 

When I'm finished with the mod, where will I have to put these files so Vortex can automatically place them in their correct location?

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You are creating copies of the base game script files, not hacking and saving the originals, right ?

 

And then saving the new scripts into neat BA2 archives rather than distributing cancerous loose files, right ?

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