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Changing Pipboy replacement textures to an in game material swap, need advice


Murielkai

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I would like to change the Pip-Boy replacement textures from JFAO and SF Combat Armor to an in game material swap like the paint jobs from the CC. I opened up the CC paint job ESL and BSA's and they have files that I have no idea what to do with or even what purpose they serve.

 

I recall there being a custom pipboy framework mod a while back that allowed you to change pipboy colors in game so what I am wondering is... what would be the best method for me to try to mimic or use? Is it possible to create a mod that utilizes the already existing pipboy paint swap framework in the base game?

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