montybrad Posted October 8, 2012 Share Posted October 8, 2012 Hi,Im working on a mod with a large amount of connected interior cells. One of them looks like an exterior but its built in an interior cell so I can control the lighting. Is the a way to set an interior cell so when the player enters or exits auto save is performed? Does anyone know how to do this, hopefully without having to set up a script. I really need that basic system so the player doesnt loose all their effort when dying. Thanks for reading :) Link to comment Share on other sites More sharing options...
Hickory Posted October 8, 2012 Share Posted October 8, 2012 Not a good idea right from the start. Oblivion's AutoSave and QuickSave (but AutoSave especially) are well known CTD vectors, and often result in corrupt saves, or bloated saves. If you value your sanity -- from users negative feedback -- I would advise against it. Link to comment Share on other sites More sharing options...
montybrad Posted October 9, 2012 Author Share Posted October 9, 2012 Not a good idea right from the start. Oblivion's AutoSave and QuickSave (but AutoSave especially) are well known CTD vectors, and often result in corrupt saves, or bloated saves. If you value your sanity -- from users negative feedback -- I would advise against it. Interesting, I didnt know that. Well if thats the case I'm not going to bother with it. Thanks Hickory. Link to comment Share on other sites More sharing options...
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