seppesusi Posted September 26, 2019 Share Posted September 26, 2019 I'm looking for an alternative to Book Tracker. Link to comment Share on other sites More sharing options...
QQuix Posted September 26, 2019 Share Posted September 26, 2019 I have a personal mod that does that (among other things): 4 - [Cleared]: automatically adds a [Cleared] tag to map markers and doors of cleared dungeons, caves, etc. 5 - Location registry - a book in your inventory with a list of all vanilla dungeons, caves etc that you have cleared and a list of all locations still to be cleared. Check "The Collector" in my Conceptual mods Link to comment Share on other sites More sharing options...
seppesusi Posted September 27, 2019 Author Share Posted September 27, 2019 I have a personal mod that does that (among other things): 4 - [Cleared]: automatically adds a [Cleared] tag to map markers and doors of cleared dungeons, caves, etc.5 - Location registry - a book in your inventory with a list of all vanilla dungeons, caves etc that you have cleared and a list of all locations still to be cleared. Check "The Collector" in my Conceptual mods Great, the other features can be turned off in QQuixTheCollector.ini, if not needed: set qq.AutoCollect to 1 set qq.AutoSell to 1 set qq.AutoEquip to 1 set qq.BuildCollection to 1 set qq.TagClearedLocations to 1 set qq.KeepLocationRegistry to 1 set qq.ManagePlayersWeaponsAndArmor to 1 Link to comment Share on other sites More sharing options...
seppesusi Posted September 27, 2019 Author Share Posted September 27, 2019 @QQuix This is my INI: set qq.AutoCollect to 0 set qq.AutoSell to 0 set qq.AutoEquip to 0 set qq.BuildCollection to 0 set qq.TagClearedLocations to 1 set qq.KeepLocationRegistry to 1 set qq.ManagePlayersWeaponsAndArmor to 0 Is the HOME key bound to some action in this mod and should this action be enabled for me? It seems that the key now equips something (conflicts with another keybind). Link to comment Share on other sites More sharing options...
QQuix Posted September 27, 2019 Share Posted September 27, 2019 I do not remember much about the scripting details, but, from what I can infer from the INI file, the settings you posted above prevent the mod to do those functions automatically, but you still can use those functions on demand by pressing some preset keys. Check the "Keyboard shortcuts" section near the end of the INI file and set all/some of those keys to 0. (Hope it works) Link to comment Share on other sites More sharing options...
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