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CK Not recognizing esm-ified esp's, advice?


Murielkai

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Title says it all. I use Wrye Bash to esm'ify some esp's and the CK doesn't recognize them as master files. I have the load multiple masters ini tweak set up. Not sure what to do unless Fallout 4 CK is different somehow from Skyrim.

 

Edit: I found this:

So if you are loading ESPs as masters and trying to save you need to either:

1) use an older version of the CK with the prior logic regarding masters. (RECOMMENDED)

2) rename the ESP to ESM and load, do your editing, save, rename back to ESP and then edit your new plugin to change the file it looks for from ESM to ESP.

 

 

Assuming this is correct, how do I edit the plugin to look for the esp and not the esm?

 

Or is there anywhere I can get an older version of the CK?

Edited by Murielkai
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