Fragbert Posted September 29, 2019 Share Posted September 29, 2019 For some reason after installing a small uneventful mod "welcome to ridgeview", somehow it has broken my new vegas timescale. It skips every few (realtime) seconds so that all the sudden its several hours later! I can clearly see this odd behavior when watching the sun or moon rise; instead of the slow and steady path they take, their movements skip rapidly. 24 hours is like 20-30 seconds now. Any ideas what has happened? Setting timescale to default 30 doesn't solve the time skip. So strange! I'm posting here as this does not seem like a problem of this mod, but maybe a culmination of all the others I've added. Anybody seen this before? Link to comment Share on other sites More sharing options...
dubiousintent Posted September 29, 2019 Share Posted September 29, 2019 Do you have the "JIP LN NVSE" plugin installed? It fixes an engine level bug with timekeeping. If that doesn't fix the problem, then see 'Issue - NPCs and Creatures are moving at hyper-speed' under the 'Performance Problems' and 'Issue - Can Timescale adjustments break certain quests' under the 'Miscellaneous Problems' sections of the wiki "Fallout NV Mod Conflict Troubleshooting" article. Otherwise, it's probably a bug in that mod. Check the comments page to see if others have encountered it. -Dubious- Link to comment Share on other sites More sharing options...
Recommended Posts