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[LE] interior cell with outdoor environment


Ubeno

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so i have made a custom house with transparent windows and i want to make it as if sunlight comes through the windows, i tried adding spotlight light outside the cells, it looks good but its a static shadows, and then i edit the cells lighting, and choose 'use sky lighting' but it doesn't cast a shadows, is there any way to add like a dynamic light that can change direction depend on the time of the day ?

 

sorry for my bad english

i hope its understandable

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Using the default CK tools, no.

The only way you can do this is by creating a custom script that will move the light source, but this will need to be scripted with SKSE, because making the light source move will also affect its " Depth Bias " (shadow strips), so in every movment that the light source does, it need to set a new/refresh its depth bias.

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