arael53 Posted September 30, 2019 Share Posted September 30, 2019 Hello, I created a spell that increases the stamina regen multiplier, and I was wondering if it was possible to use the entry point "mod spell magnitude" or "mod incoming spell magnitude" to change the magnitude of the multiplier. So far, It doesn't seem to work. i tried with keywords, but it doesn't change the magnitude... is it possible to mod he magnitude of these kind of effects ? thanks Link to comment Share on other sites More sharing options...
Boctimus Posted September 16, 2020 Share Posted September 16, 2020 Same problem Link to comment Share on other sites More sharing options...
Evangela Posted September 17, 2020 Share Posted September 17, 2020 (edited) You're probably using StaminaRate, which probably does nothing, which I can confirm is the same deal with MagickaRate. Try StaminaRateMult. Edited September 17, 2020 by Rasikko Link to comment Share on other sites More sharing options...
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