dreadroberts Posted October 1, 2019 Share Posted October 1, 2019 (edited) I'm a big fan of ranged and thrown weapons on characters when facing bandits or monsters on tabletop. Sending melee forward while an archer waits in the treeline to cover you, or even using thrown weapons as a strong melee character and making the enemy take those hits to actually get into melee with you where you promptly drop your javelin and pull out your great sword. Neither of these are viable in the game because of the range limitations built in. Javelins in particular are not worth throwing for a character not designed solely for thrown weapons as their limit of 30 feet means that the enemy or myself could just charge instead even if small or encumbered. Longbow is only able to reach 50 feet- a weapon that normally has range increments of 100.Short bow 40 instead of 60. And those are max distance here, whereas on tabletop additional increments are able to be targeted at penalty. I find this state of affairs to be limiting, and am considering learning to mod just to try and work on this, but with just beginning a job search, at this time I need to focus on other things. A forum search has indicated to me that this has yet to be discussed. Spells too are greatly reduced in distance- that would be a much larger project to modify all of them, and may be best as a separate mod, but included here as an idea for completeness. Ideas for implementation:If range is directly modifiable modify to base increment/ tabletop spell range.If bonuses and penalties can be applied based on range change set range to max instead and add penalties beyond base increment.If not, create an ability for each range increment beyond 1st for each ranged weapon type. Possible complications:If range is hard limited to 50 feet- find out why? if sight, can that be increased? If increasing sight re-balance stealth needed?Can existing game spells be altered or are they hardcoded? Add new versions? Lastly, thank you for your consideration and the time you have taken to read my ideas, if nothing else now I have them written down and can come back to them when I have more time for learning to code. Edited October 2, 2019 by dreadroberts Link to comment Share on other sites More sharing options...
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