antstubell Posted October 3, 2019 Share Posted October 3, 2019 I've edited a GKB tree (sure landscape modders know this guy) in Nifskope by removing the foliage. Basically a cedar tree which is now just branches - dead. Looks good, has the desired appearance. Then I think ah! LOD may be an issue. So I check the LOD model for it and the textures it uses which are...textures\terrain\tamriel\trees\TamrielTreeLOD.ddsand its corresponding normal file.So now I'm thinking when I generate LOD for my new dead tree what LOD will be used? Will I get leafy trees from a distance and dead ones up close?Advice please. Link to comment Share on other sites More sharing options...
Fled1 Posted October 8, 2019 Share Posted October 8, 2019 The LOD will look like the model (nif), if the model looks how you want it in nifskope/creationkit - then you are good to go. It's pretty much that simple. Link to comment Share on other sites More sharing options...
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